All topicsSTATE OF AI REPORT. 2022

Models learn to use tools and act in environments

The 2022 report described early routes from generating text to performing actions. Models learned from videos, used search interfaces, and proposed robot actions. Each route needed a connection between the model’s outputs and what an environment or tool could actually do.

Questions in this section

How did VPT learn to play Minecraft?Why did SayCan combine a language model with skill estimates?Why did VPT start with action-labeled videos?How much additional Minecraft video did VPT use?What role did tools play in WebGPT?Did tool access make a language model automatically reliable?How did SayCan’s planning and execution results differ?What population did the SayCan percentages describe?

Video pretraining supplies experience for an agent

OpenAI’s VPT used 2,000 hours of action-labeled video to learn how to infer actions, then labeled 70,000 hours of Minecraft video. Further training produced behaviors that were difficult to learn through reinforcement learning alone. Minecraft provided a defined test environment, not evidence of unrestricted computer autonomy.

Video pretraining supplies experience for an agent - 2022 report, slide 21
Video pretraining supplies experience for an agent. 2022 report, slide 21 (PDF page 21)

Tool use connects language models to external information

WebGPT learned to use a search interface from human demonstrations, allowing it to produce answers grounded in retrieved references. The report also described early commercial work on interacting with websites and software. A tool connection expanded what a model could access but did not guarantee that every answer or action was correct.

Tool use connects language models to external information - 2022 report, slide 28
Tool use connects language models to external information. 2022 report, slide 28 (PDF page 28)

Robot plans must be physically feasible

PaLM-SayCan combined language-model suggestions with estimates of which robot skills could succeed in the current environment. In the reported evaluation, planning succeeded on 84% of instructions and execution on 74%. The distinction showed why a plausible plan was not the same as completed physical work.

Robot plans must be physically feasible - 2022 report, slide 37
Robot plans must be physically feasible. 2022 report, slide 37 (PDF page 37)

Choosing a useful action was not the same as executing it

SayCan separated a language model’s suggestion from an estimate of which robot skills were feasible. Its different planning and execution success rates made that distinction measurable. An agent needed both a sensible sequence of actions and the practical ability to carry them out in its environment.

Evidence you can use

AI agents and robotics in the 2022 report

Historical snapshot: October 2022. Dates and populations are specified per row.

AI agents and robotics in the 2022 report
MeasureReported valueDefinition and source
VPT action-labeled video2,000 hoursInitial video with mouse and keyboard labels.2022 report, slide 21 (PDF page 21)
VPT additional video70,000 hoursVideo labeled using the learned inverse-dynamics model.2022 report, slide 21 (PDF page 21)
SayCan execution success74%Reported evaluation across 101 instructions, with 84% planning success.2022 report, slide 37 (PDF page 37)

Video hours are training inputs, not successful task hours. SayCan’s rates concern its tested instructions, skills, and environment; they are not general-purpose robotics reliability.

Frequently asked questions

Sources and dates

Historical snapshot published October 11, 2022. This web edition was prepared on 2026-10-11 from the online deck and original launch posts. Findings and forecasts retain their original time frame.

  1. 2022 report, slide 21 (PDF page 21)Original 2022 report. Printed slide numbers match PDF pages.
  2. 2022 report, slide 28 (PDF page 28)Original 2022 report. Printed slide numbers match PDF pages.
  3. 2022 report, slide 37 (PDF page 37)Original 2022 report. Printed slide numbers match PDF pages.
  4. State of AI Report 2022: online slides
  5. Air Street Press launch essayOctober 11, 2022.
  6. Welcome to State of AI Report 2022Original website launch post, October 11, 2022.

Cite this page

Benaich, Nathan, and Ian Hogarth. “Models learn to use tools and act in environments.” State of AI Report 2022. Historical report snapshot; web edition prepared 2026-10-11.